Spheres Game: (I learned how to make a game today, so am sharing it with you, of course!)


I am woman, hear me roar, in numbers too big to ignore, and I know too much to go back and pretend.

Helen Reddy
Image rendered in Blender 3d Game Engine ( a character in a new game) by me, Sari…

https://www.box.com/s/zjyl7dady6jodsrp3ac5 Spheres Game zip file(It is hosted on BOX which is a safe place!)…This is a Zip file of an App called Spheres Game that I made today using Blender Game Engine…(Blender 3d animation software is freeware that I am now enjoying learning)…Today I learned how to make a game…So this is what I was able to make today…(You download the zip file then when you unzip it the app shows up-just click to open)!

Below are the game instructions…basically you can move the cube forward backward or side to side using these keyboard keys, A, S, W, D …The picture below shows which way those keys move your cube…There are many Spheres also on the board…The object is to knock all the spheres off the deck WITHOUT letting your cube fall off…if your cube falls off before all the spheres are knocked off, you LOSE…If you succeed in knocking all the spheres off without losing your cube, you WIN…

Tell me how it goes…I am trying things out first easy peasy, so for later if I make a more complicated game I will know of any problems already…


Here is how the Game looks while you are making it…I am going to type in my how to notes later-too tired to do it now…(or watch the tutorial link in the description on the youtube page of this video-that is how I learned!)…

(The keys you need to push for the game if you download it…(The link to download the game Spheres is at the top of this post!)…

http://cgcookie.com/blender/2011/05/08/game-engine-create-a-basic-game/ Game Engine: Create a Basic Game by Jonathan Williamson…So I spent Saturday morning watching this video, stopping it a thousand times to write stuff down, used up 8 pieces of paper, & then tried to recreate some of the ideas…This is what I got!
Without telling step by step how I did this, because you can really just watch Jonathan’s video on Blender Cookie to get all that, I will say a few things…
Notes: Go to GAME ENGINE to get there…Put your screen into GAME LOGIC…Ok…
Understand that the Sensors, Controllers, & Actuators all have to get connected with that snaky node attachment thingy…Each time you want the figure in your game to move in one direction you have to create a new sensor with its controller & actuator…In the Sensor part you assign it to a key on your keyboard…So like I assigned W to be forward move, S to be backward move, D to be to the right move, & A to be to the left move…Note that the opposite of one move, like right is opposite to left, you just change the number in Linear velocity in the Actuator part to Minus…Figuring out which Axis, like X , Y, or Z, is actually weird…You press Start to start the game & Esc to get out…
There are some rigid body constraints you have to learn in the Physics area…But mostly it is really pretty easy actually & everything works once you grasp the concept! So watch the linked video to figure out the how…Because Jonathan Williamson is sort of new himself to Game Engine in Blender (though an expert teacher in other areas), he actually makes it easier to follow along…He does make a few mistakes on the way, but that is ok…Just scratch that out from your notes!

Update: How to save your game as an Application…
tutorialsforblender3d.com helped me here-but in 2.66a it is just slightly different-had to figure it out…

here are the steps…(How I did it)

I opened my already saved Blend file of the Game from my desktop…
That brings up all the correct setting for saving…(You start in Game Engine, with Game Logic, etc…)
Ok, so then you click FILE, then USER PREFERENCES MENU, Then ADD ONS…In there there is a sentence that comes up “Save as Game Engine Runtime” with a checkbox beside that…Check the Checkbox!
Now here is the 2.66a variation:
Go Back to FILE, Select EXPORT…In Export it gives you choices-choose Save as Game Engine Runtime…Choose that…
Now your files appear, the Blend game name is in the name box, you just choose where you want to save to(Desktop for example), then click the button at the right that says “Save as Game Engine Runtime(it’s in the normal ACCEPT place don’t worry)…
So you get an neat application icon on your desktop with the Blender logo & the name of your game…
To share it say on WordPress.com Blogs, first compress the file as a ZIP file using your Mac compress files button…Then upload to BOX.net to save & host the file…Grab the link or embed code from BOx.net & you can then stick that into your WordPress.com blog to share your game with people! That’s all! Neato Coolo!

5 thoughts on “Spheres Game: (I learned how to make a game today, so am sharing it with you, of course!)

  1. Thanks for that helpful information about how to make game. i am just gonna have to try and watch the video first and see if i can do mine too… thanks a lot!

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  3. I know this if off topic but I’m looking into starting my own weblog and was wondering what all is needed to get set up? I’m
    assuming having a blog like yours would cost a pretty
    penny? I’m not very web smart so I’m not
    100% certain. Any recommendations or advice would be greatly appreciated.
    Thank you

    1. Hi, not off topic at all & even if it were I’d be happy to try to answer…Setting up a weblog is easy…Go to WordPress.com & sign up…Done…It’s FREE…Free, free, free…Start blogging…get the hang of it…See how you like the whole thing…See if people come to read your posts…network by friending or following other people’s blogs, they will follow back…Time will pass…After a while you may have success, meaning you enjoy blogging & it is a good thing for you…Maybe you want to post videos or games or bigger files…Maybe you decide you want a fancier address…When that time comes if it does, then you may want to spend a little extra to get those features…Hit Upgrade, & by then it might be from 50 to 100 dollars for the year…But only do that if your blog has grown so much that you NEED more stuff…Most people are fine with free for a long time, sometimes always…See how it goes…Send me a link when it’s up, I can always help if you need some…Sari Grove

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